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gpu-hardwareGPU Hardware & HBM
GPU 硬件与 HBM
🎯Core Interview Exam Points
Fundamentals · Production Scenarios · Deep DiveCore Def
Explain the core definition, underlying mechanism/math, and key principles of GPU Hardware & HBM.
Use Cases
In production engineering, what are the primary use cases for GPU Hardware & HBM and what core pain points does it solve?
🔥 High-Frequency Deep-Dive Questions
1
Recite H100 specs: 80GB HBM3, 3.35TB/s bandwidth, 989 TFLOPS FP16, 50MB L2; compute the balance arithmetic intensity and classify the GPU as compute- or bandwidth-bound.
2
Hand-derive the memory wall: 70B FP16 weights = 140GB, one pass costs ; one token's forward is FLOP = at 989 TFLOPS; ~300:1 ratio, explaining why training is bandwidth-bound.
3
Sketch the memory hierarchy: registers → SRAM/shared memory → L2 → HBM → host memory with typical capacity/bandwidth orders (H100: 228KB/SM, 50MB, 80GB); why FlashAttention keeps intermediates in SRAM instead of writing back to HBM.
4
Use arithmetic intensity to classify ops: state H100's balance point ; give bandwidth-bound examples (LayerNorm/activations/GELU) vs compute-bound (large matmul) and explain the reasoning.
5
Argue from bandwidth/capacity: why 70B cannot fit one card (140GB weights > 80GB HBM), requiring weight sharding (TP/ZeRO) or quantization; why byte-reduction (quantization, recompute) beats raw FLOPs when weights are re-read wholesale.
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Updated 2026-08-12🎯
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